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Hamer 1st MRB

Retired 1st MRB
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Hamer 1st MRB last won the day on December 8 2019

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About Hamer 1st MRB

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    .30Cal Browning Machine Gun

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  1. Miss you Hamer, come back T.T

  2. Name: ☠MAK☠ Steam I.D: STEAM_0:1:54454768 Reasons for the Ban: Excessive TK'ing Recommended duration of ban: 5 days Demo Provided?: no
  3. Name: shboo Steam I.D: STEAM_0:1:52150800 Duration of Ban: Perm Reasons for the Ban: Racism / inappropriate language Demo Provided?: No Comments: Within ten minutes of joining our server, issued three temp bans, two kicks and one permanent ban.
  4. oh bugger, damn my speed reading, I thought it was 'I love anal'....so erm.....*opens another browser tab!
  5. Name: McLovin Steam I.D: Unknown Duration of Ban: 3 days Reasons for the Ban: Teamkilling Demo Provided?: No Comments: Heard from a reliable source that he/she was blatantly TK ing.
  6. Name: Dilly Steam I.D: [U:1:402153072] Reasons for the Ban: Use of the 'N' word and generally riling up the other players Recommended duration of ban: 5 days Demo Provided?: No
  7. Not sure if anyone has heard of this site, a friend introduced me to it last week. Total Warhammer for 12 bucks! Cancel your subscription anytime. American Red Cross is their chosen charity. Its worth a look for discounts on games i think. https://www.humblebundle.com/arma-bundle
  8. Name: destenti Steam I.D: STEAM_0:0:163094845 Duration of Ban: Permanent Reasons for the Ban: Racism/sexism generally being abusive to other players Demo Provided?: No Comments: Not the type of player we have on our server. He was warned on more than three occasions.
  9. Name: 3V3R51NC3 Steam I.D: STEAM_0:0:66355711 Reasons for the Ban: Team Killing after being warned TWICE. Recommended duration of ban: Permanent Demo Provided?: N
  10. Same for me buddy, send me an invite, I am, as RIpley is, in the UK, more than happy to help you out
  11. hmm, was looking forward to this. But looking at the 2nd half of this trailer, they have taken it directly out of Saving Private Ryan. So what you may ask? Well, where on earth is the creativity for a brand new game if all they will be looking at is old material? Sure, I will give it a go, but as yet, remain unconvinced...although wandering around Donner with a shotgun does appeal to me
  12. hehe, thank you Rune
  13. Problem solved, thank you
  14. Okay, this still isnt sorted. New config gets my lerp right down to 0.8 ms, but no flashlight! Default config got my lerp right up...as well as my FPS and ping. If I go to default config how do I lower my lerp? Alternatively, any updates on making this new config work with my flashlight??
  15. // ============== // Netcode // ============== rate "60000" cl_cmdrate "101" cl_updaterate "101" cl_smooth "0" cl_smoothtime "0" cl_interp "0" cl_interp_ratio "0" cl_interp_all "0" cl_lagcompensation "1" cl_lagcomp_errorcheck "1" cl_pred_optimize "2" // ============== // Graphics // ============== cl_ejectbrass "0" cl_forcepreload "1" cl_muzzleflash_dlight_3rd "0" cl_muzzleflash_dlight_1st "0" cl_coldbreath_enable "0" cl_phys_props_max "0" cl_ragdoll_fade_time "0" cl_show_splashes "0" cl_deathicon_height "9" cl_deathicon_width "25" cl_enabledeatheffects 0 cl_enabledeathfilmgrain 0 cl_wpn_sway_scale "0" func_break_max_pieces "0" lod_transitiondist "0" mat_antialias "0" mat_disable_bloom "1" mat_hdr_enabled "0" mat_hdr_level "0" mat_vsync "0" mat_bloomscale "0" mat_bumpmap "0" mat_compressedtextures "1" mat_clipz "0" mat_envmapsize "512" mat_envmaptgasize "128" mat_fastspecular "1" mat_forceaniso "0" mat_filmgrain "0" mat_monitorgamma "1.6" mat_hdr_enabled "0" mat_picmip "2" mat_reducefillrate "1" mat_specular "0" mat_trilinear "0" mat_wateroverlaysize "8" muzzleflash_light "1" mp_decals "0" mp_flashlight "1" net_graph "1" props_break_max_pieces "0" props_break_max_pieces_perframe "0" r_3dsky "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_decal_cullsize "100000" r_decals "0" r_decalstaticprops "0" r_drawbatchdecals "0" r_drawflecks "0" r_drawmodeldecals "0" r_dopixelvisibility "0" r_dynamic "0" r_eyeglintlodpixels "0" r_eyegloss "0" r_eyemove "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" r_eyes "0" r_forcewaterleaf "0" r_lightaverage "0" r_lod "0" r_maxdlights "0" r_maxmodeldecal "1" r_occlusion "0" r_PhysPropStaticLighting "0" r_renderoverlayfragment "0" r_rootlod "2" r_shadows "0" r_shadowrendertotexture "0" r_teeth "0" r_forcewaterleaf "0" r_waterforceexpensive "0" r_waterdrawreflection "0" r_waterdrawrefraction "0" r_waterforcereflectentities "0" r_worldlights "0.9" rope_averagelight "0" rope_smooth "0" rope_subdiv "0" rope_wind_dist "0" violence_agibs "1" violence_hgibs "1" violence_hblood "1" violence_ablood "1" texture_budget_background_alpha "999 texture_budget_panel_height "0" texture_budget_panel_width "0" gl_clear "0" // ============== // Dualcore // ============== mat_queue_mode "2" cl_threaded_bone_setup "1" cl_threaded_client_leaf_system "1" r_threaded_particles "1" r_threaded_renderables "1" r_threaded_client_shadow_manager "1" r_queued_decals "1" r_queued_post_processing "1" r_queued_ropes "1" // ============== // Mouse // ============== sensitivity "1.4" zoom_sensitivity_ratio "1" m_customaccel "0" m_customaccel_scale "0" m_customaccel_max "0" m_customaccel_exponent "1" m_mouseaccel1 "0" m_mouseaccel2 "0" m_mousespeed "1" // ============== // Sound // ============== dod_playrivalrysounds "0" dod_playachievementsound "0" dod_playwinmusic "0" snd_duckerthreshold "0.15" snd_duckerreleasetime "2.5" snd_duckerattacktime "0.5" snd_ducktovolume "0.55" snd_mixahead "0.1" snd_musicvolume "0" dsp_enhance_stereo "0" dsp_slow_cpu "1" dsp_volume "2" snd_pitchquality "1" volume "1.0" snd_surround_speakers "0" suitvolume "0.25" // ============== // Misc // ============== hud_classautokill "0" hud_fastswitch "1" cl_showhelp "0" cl_autorezoom "0" cl_autoreload "1" jpeg_quality "100" fps_max "101" cl_dynamic_crosshair "0" cl_crosshair_alpha "255" cl_downloadfilter "none" cl_allowdownload "1" cl_allowupload "1" bind "ALT" "+duck" bind "c" "say_team !medic" bind "SHIFT" "+speed" bind "=" "voice_sniper" bind "-" "voice_mg" bind "p" "say *Salute*" bind z "r_cleardecals"
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