Jump to content

Recommended Posts

Posted

Yea Ive noticed for a while now that in game some parts of the server game play wise are well less than realistic >>

My biggest issue is the completely inconsistent weapon damage. For example the .30 cal weapons all have wildly different damage rates. The BAR, 1919 .30 cal, Springfield 03, &M1 Garand needs to have the SAME damage they are firing the exact same ammo with identical ballistic properties. The .30 cal weapons are also under powered when compared to their axis counter parts the Kar 98s and MG42 despite the fact that the .30 cal rounds are of equivalent if not superior ballistics. ".30 cal cartridges are also larger than the German 7.92x57mm Mauser rounds."

The 9x19mm Mauser 712 AKA the bitch pistol is a great example as it is OP. I mean WTF a 9mm weapons can 1-2 hit kill while a 30 or 45 cal weapon cant? WTF is that shit?

Main point here is that all same caliber weapons should have the same damage with differing accuracy depending of barrel length. This can all be edited with scripts and it would be easy as hell to do :/

Another issue is the inability to pick up or drop special weapons like the Mauser 712 or M1 Carbine as well as the pistols. Again this should possible via scripts

The only issue with the drop-able pistols is that the assault class would have to have the mealee weapons added to their inventory, again possible via scripts.

The changes to the weapons damage rates could also make the MGs OP and to fix that just reduce their ammo to a more realistic amount of 50 rounds for the MG 42 and 100 rounds for the 1919.

On another note

The addition of a proper medic class would also improved the mod and complement the existing medic system with the medic command essentially acting as a 1st aid while the medics would be able to drop med or trauma kits that would say restore 50 HP. Medics would be armed with the Thompson or MP-40 with about 3-4 +1 mags of ammo depending of faction and would also have pistols and basic mealee weapons. med kits would be re equipped should another player throw them ammo for example. 1-2 med kits per medic btw.

The existing medic command should also reduce the amount of HP it restores "20 or 25 would be best" with it primarily being used to stop bleeding.

This is all I got atm but yea feel free to comment and I do hope that some of these ideas actually be implemented it would improved the quality of game play dramatically and actually make the server feel "realistic"

Posted

Thanks for the suggestions, believe me when I say that in the 3 years of running this unit I've heard all these suggestions before. I speak for the whole unit when I say we're not interested in altering the game at this time and our server ranking suggests the same.

Thank you for your input, we do appreciate it.

Signed,

Lt. Col. Parker

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Recent Posts

    • Welcome to the 1st Marine Raider Battalion! Now that you have been accepted don't forget to: 1. Check in at the Recruit Depot 2. Read the Marine Raider Handbook (you are expected to know everything in it) 3. Change your steam friends Avatar 4. Download, install and log into Discord NOTE: Please be aware that you will not have access to the above links until an officer has given you full access to the forum. Access to the forum should be given to you within the next day.
    • Name: KittenRockstar   Steam I.D: [U:1:895606384] | 76561198855872112   Duration of Ban: Permanent   Reasons for the Ban: Excessive team killing -63 before I caught him   Demo Provided?: No, informed by a Retired 1st MRB   Comments: Why?
    • MARINE CORPS ENLISTMENT OFFICE Camp Pendleton, CA   RECRUITMENT LETTER                                                                          Individual applied and then dropped from discord and was unable to be reached.
    • MARINE CORPS ENLISTMENT OFFICE Camp Pendleton, CA   RECRUITMENT LETTER     Hello, Johnny Unknown Thank you for taking interest in joining the 1st Marine Raider Battalion.   During your trial period the following will occur: Once accepted as a Recruit, you will remain as a Recruit for 2 weeks from the day of your acceptance until the next BCT Class is offered. During your time as a recruit, it is highly encouraged to play within the Public Server and join Discord with our other members. Upon acceptance, you will be contacted by one of our DIs when the next available BCT is scheduled via the appropriate Discord channel.   We have a BCT class every two weeks. Please keep an eye out for when the next one is made available once you've completed your time requirements!   Upon stating that you understand all the information here, an admin will change your forum name and login to be :   Unknown 1st MRB   Take the time now to change your Steam and in-game name to:   Rec. J. Unknown [1st MRB] (Example: Rec. J. Doe [1st MRB])   Please make sure to verify your forum account by checking your email. Also, please respond below with a reply showing that you have read and understand these rules. You cannot be fully accepted until you do so. We have a limit on the time to reply, if you do not do so within 48 hours, your application will be denied. Once you reply, you will be approved for your trial period unless otherwise posted.  
×
×
  • Create New...