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I'm not sure if it is my config or not. When I create a bind in game, the next time I turn on the game, the bind is no longer on there. I have also tried changing it in the config itself but it hasn't worked.

It is the same with importing Sprays, when I import a spray it will work on the game until i Quit the game but when I go back on the game, I have to import it for it to work again.

This isn't to do with the same sort of thing but what do i need to change in my config for me to make my flashlight work again!

Thanks for your time.

4 answers to this question

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Posted (edited)

Binds:

Hmm... its probably because one of your .cfg files is readonly, so the game cannot overwrite and simply reverts on next load.

A couple of things you can do:

* Un-readonly that file. Its probably config.cfg, within ...steam/steamapps/<username>/day of defeat source/dod/cfg/

* Create/edit an autoexec.cfg file in the same location, and put your binds in there, instead. This will ensure they are rebound

every time. Autoexec.cfg is very useful... you can make a number of .cfg files for different things, and then auto-run them with

the command exec otherscript.cfg

In general, the autoexec is useful for stuff where you want to manually force it to revert back to some setting on load.

Sprays:

Your sprays, once imported, all go into a folder called .../steam/steamapps/<username>/day of defeat source/dod/materials/vgui/logos/

and they will still be there, but the specifically chosen one will not be written to your config.cfg if its readonly. It should be fixed by unreadonlying

the confg.cfg as above.

You can also add the following to the autoexec.cfg:

cl_logofile "materials/vgui/logos/<filename>.vtf"

Where filename is the name of your sprays filename. This gives you direct manual control of your spray file.

Flashlight

To toggle the flashlight, I believe the command is "impule 100" (might be impulse 101... not sure off top of head).

So bind f 'impulse 100' will do the trick. (I use f as my flashlight key)

Edited by Cutts 1st MRB
  • 0
Posted (edited)

No problem mate! Its not my area of expertise, but I knew the answer so I jumped on in there!

:)

Edited by Cutts 1st MRB
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