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Posted

So I know a lot of you, like myself, are fans of the show Topshot on the History channel. I was watching the other day and realized how easy it would be to make almost all of the challenges on the show in hammer editor. You could literally make 90% of the obstacles that have ever ben on the show, fully functional, and put them into one map.

To carry this idea even further, you could hold a topshot event, like on the show with teams, immunity challenges, and eliminations with one eventual winner. The winner could win: no weapon restrictions, instant promotion, steam gift card, etc...

I think this would be am awesome project that could be done relatively simple by the cartographers office. People could work on challenges, make them a prefab, upload them, and one person could load all of them into one map.

Thoughts?

Posted

Now this sounds pretty cool, just one question though. I have never been to our rifle competition or seen a full episode of top shot so what would be the major differences? Id love to contribute to this some how but not sure a way that I can yet lol.

If this is made though it sounds like good use to add to the mos courses possibly.

Posted
Now this sounds pretty cool, just one question though. I have never been to our rifle competition or seen a full episode of top shot so what would be the major differences? Id love to contribute to this some how but not sure a way that I can yet lol.

If this is made though it sounds like good use to add to the mos courses possibly.

It's nothing like Rifle MOS, or any MOS for that matter, it's just a fun event idea.

Here's what I thought about since I posted this thread earlier.

Expedition:

This would be a fairly simple event to get up and running. The map itself would take me maybe 30 minutes to make since it is essentially an empty box with a ground and sky texture. I could make it in Terrain Generator.

Instead of putting all the challenges in from the get go, each week the cartographers would only make two challenges; the Immunity and Elimination challenge. This would add a "surprise" element to each week and wouldn't allow anyone to practice the challenge beforehand.

Since the challenges are not a full map, they shouldn't take more than a few hours to make each, a day at the most, so they wouldn't be a huge workload on the guys making them. They would be added to the map and uploaded to the server the day of or the day before the challenge. The map could just be renamed each week, TopShot Week 1, TopShot Week 2, etc...

Teams:

Teams can be decided when and if there is a large number of interested people. The number of teams and size of each team can be hammered out after a sign-ups sort of thing happens.

Event:

It could be a weekly event, the same day and time each week. The number of weeks would be determined by the number of players on each team.

Each week, the weapon would be the same for both the Immunity and Elimination challenges. So for example, Week 1 would be Garand, Week 2: Thompson, etc..

If there are more than two teams, the teams that do not win Immunity, must all nominate players for the Elimination challenge. This would help keep the total number of weeks down to a minimum.

I realize, having an event of this size is a big undertaking, with lots of people to depend on for it to happen each week.

It would require:

The challenges being made each week and added to the map.

The map being uploaded each week. (It shouldn't be a very large file)

Someone to run the event. A Colby Donaldson if you will.

People actually showing up each week.

Having to deal with the fact your team might put you up on the elimination block and having no hard feelings about it. This is a fun event and if you suck at a challenge, you deserve to be eliminated.

That all being said, I think this would be a very fun event, and everyone would have a blast.

Posted

This sounds fantastic, and would really go far to bring members together, make some stories to tell for people.

However, I strongly oppose the idea of promotions as a reward, as they should be earned through unit dedication, as opposed to in-game skill. However, that was only a very small suggestion within the idea. The rest of it looks like it could be great fun, and get some more healthy competition running in the unit.

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