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Posted

Here is a little list of Laws that I came across today. I thought that maybe they may be of use to us. Read up guys and Hold the line!!!

Murphy's Laws of Combat

1. If the enemy is in range, so are you.

2. Incoming fire has the right of way.

3. Don't look conspicuous, it draws fire.

4. There is always a way.

5. The easy way is always mined.

6. Try to look unimportant, they may be low on ammo.

7. Professionals are predictable, it's the amateurs that are

dangerous.

8. The enemy invariably attacks on two occasions:

a. When you're ready for them.

b. When you're not ready for them.

9. Teamwork is essential, it gives them someone else to shoot at.

10. If you can't remember, the claymore is pointed at you.

11. The enemy diversion you have been ignoring will be the main

attack.

12. A "sucking chest wound" is natures way of telling you to slow

down.

13. If your attack is going well, you have walked into an ambush.

14. Never draw fire, it irritates everyone around you.

15. Anything you do can get you shot, including nothing.

16. Make it tough enough for the enemy to get in and you won't be

able to get out.

17. Never share a foxhole with anyone braver than yourself.

18. If you are short of everything but the enemy, you are in a

combat zone.

19. When you have secured an area, don't forget to tell the enemy.

20. Never forget that your weapon is made by the lowest bidder.

21. Friendly Fire Isn't.

Posted

Made some Corrections below:

Here is a little list of Laws that I came across today. I thought that maybe they may be of use to us. Read up guys and Hold the line!!!

Murphy's Laws of Combat

1. If the enemy is in range, so are you. they you should be killing them.

2. Incoming fire has the right of way, so move out of its path

3. Don't look conspicuous, it draws fire. If acting suspicious always be ready to shoot first

4. There is always a way, if there is not use C4 and make one.

5. The easy way is always mined, and if its not odds are there is a sniper somewhere close

6. Try to look unimportant, they may be low on ammo. If this does not work use someone else as a meat shield.

7. Professionals are predictable, it's the amateurs that are dangerous.

8. The enemy invariably attacks on two occasions:

a. When you're ready for them.

b. When you're not ready for them.

9. Teamwork is essential, it gives them someone else to shoot at.

10. If you can't remember, the claymore is pointed at you.

11. The enemy diversion you have been ignoring will be the main attack.

12. A "sucking chest wound" is natures way of telling you to slow down.

13. If your attack is going well, you have walked into an ambush.check your six Lt.Col.Parker likes using shovels

14. Never draw fire, it irritates everyone around you. unless those around you are the enemy

15. Anything you do can get you shot, including nothing.

16. Make it tough enough for the enemy to get in and you won't be able to get out. When this happens, ensure you have lots of nades

17. Never share a foxhole with anyone braver than yourself.

18. If you are short of everything but the enemy, you are in a combat zone.

19. When you have secured an area, don't forget to tell the enemy that there is free milk and cookies if they come in unarmed then shoot them dead

20. Never forget that your weapon is made by the lowest bidder. So always pick up a spare off your dead comrades bodies

21. Friendly Fire Isn't. Unless its done with love, or on Chef Gumby/x[Tex]/Ultranator/Reis

Posted
Made some Corrections below:

Here is a little list of Laws that I came across today. I thought that maybe they may be of use to us. Read up guys and Hold the line!!!

19. When you have secured an area, don't forget to tell the enemy that there is free milk and cookies if they come in unarmed then shoot them dead

This made me lol so hard!

Posted

Don't forget:

The most dangerous thing in the world is a Lieutenant with a map and an idea.

No plan ever survives first contact with the enemy.

5 Second Fuses only last 3 seconds.

If the enemy seems to be retreating, it means they are regrouping

No combat ready unit has ever passed inspection

No inspection ready unit has ever passed combat.

Things that work together, are never shipped that way.

Radios fail as soon as you need fire support.

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