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Closed - DoD:s


Gardner2

Question

Name: K. Gardner

Rank: GySgt.

Type of issue: (Software, Hardware, Steam, Not sure) not sure.

Brief Description of Issue:

Not noticing any issues in game, but I'm starting to get a long list of errors again when I join for the first time in console......

No skins, scripts installed. Just the base game nothing else has been changed.....

This is the wall of red text I get.

Day of Defeat: Source

Map: dod_colmar

Players: 31 / 32

Build: 1913431

Server Number: 14

Attemped to precache unknown particle system "blood_impact_red_01"!

Attemped to precache unknown particle system "blood_impact_green_01"!

Attemped to precache unknown particle system "blood_impact_yellow_01"!

Attemped to precache unknown particle system "slime_splash_01"!

Attemped to precache unknown particle system "slime_splash_02"!

Attemped to precache unknown particle system "slime_splash_03"!

The server is using sv_pure 0. (Enforcing consistency for select files only)

Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dod_09_hdrrt)

Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dod_09_hdrbk)

Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dod_09_hdrlf)

Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dod_09_hdrft)

Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dod_09_hdrup)

Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_dod_09_hdrdn)

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_1056_-1172_136

- Surface center : 980 -1224 68

Warning: WorldTwoTextureBlend found on a non-displacement surface (material: maps/dod_colmar/ground/blendsnowgrass01_1056_-1172_136). This wastes perf for no benefit.

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-824_-408_136

- Surface center : -2110 220 64

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-1464_296_-24

- Surface center : -536 -2438 0

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_44_-816_296

- Surface center : -1284 -1912 168

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-384_-120_176

- Surface center : -217 -80 4

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_800_736_56

- Surface center : 1072 592 -112

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_2056_360_-80

- Surface center : -1658 530 -64

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_72_-408_136

- Surface center : 229 -96 62

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_1036_-584_144

- Surface center : 1741 50 0

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_968_296_136

- Surface center : 876 -120 64

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_72_1000_136

- Surface center : -108 544 -36

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-1048_1208_136

- Surface center : -1772 567 64

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-632_1048_72

- Surface center : -800 726 0

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_564_-844_208

- Surface center : 1160 -424 192

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_1032_1000_136

- Surface center : 1854 590 -64

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_28_1512_300

- Surface center : -1723 3400 256

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_72_-1176_136

- Surface center : -97 -1660 28

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_1032_1448_136

- Surface center : 1737 1568 32

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_1224_-2136_136

- Surface center : 1936 -2416 80

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_608_-2288_208

- Surface center : 25 -3635 176

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_72_-2200_136

- Surface center : -267 -2363 16

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_1032_1832_136

- Surface center : 1360 2012 128

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-256_2968_120

- Surface center : 272 3288 64

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-696_-2008_136

- Surface center : -544 -2440 64

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-1144_2664_136

- Surface center : -2265 3046 112

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-1112_1756_136

- Surface center : -1930 2996 73

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-584_2872_240

- Surface center : -1480 3440 192

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_-608_-176_176

- Surface center : -1168 -872 168

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass01_808_736_184

- Surface center : 1072 712 128

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendsnowgrass02_72_2472_136

- Surface center : 652 2882 125

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : maps/dod_colmar/ground/blendicesnow01_-632_296_136

- Surface center : -670 522 -112

Warning: using WorldTwoTextureBlend on a non-displacement surface.

Support for this will go away soon.

- Material : wood/blend_shingles004_snow

- Surface center : -447 896 277

#Game_connected

Error reading weapon data file for: weapon_ifm_steadycam

Compact freed 1306624 bytes

Redownloading all lightmaps

***Medical Supply Staff ONLY Below this line***

Current Status: Pending

Main Technician: J. Candy

Supporting Technician:

Edited by Candy 1st MRB
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Um, I would expect this issue on a custom map download, after some sort of server update texture pack, etc when carrying the same file names as the original textures... or where some sort of server MOD is concerned.

However this is colmar... and that's unusual for all kinds of reasons. If you havn't attempted to do any sort of custom textures or otherwise have some sort of program that installed custom skins, models, textures, etc then the only real explanation is within your harddrive or memory. At any rate, regardless of how the files themselves have become corrupted, there is unfortunately only one real fix, redownload the files. You can attempt to "check game file integrity" or whatever it's called, through steam library > right-click DoD:S > properties > local files tab > then "Verify integrity of game cache" but that is just as likely to mess things up even more so.

On the other hand, you can delete local content, and re-download all of DOD:S which i've little doubt you've tried, and just hope that steam hasn't screwed up everything on their end - which is likely.

If any server admin would have any particularly specific information on the last HLDS update run for the dedicated server, or however they might update their files, then match that information up with the last time you downloaded files, then that would go a long way in determining just what happened, but if the game itself is unaffected, then it's most likely a simple matter of your file md5checksum (provided that's the checking method used by DOD:S) not matching up with the files on the server, or a simple file size mismatch.

A lot of servers will not allow access to the game in such a scenario, hence the sv_pure 0 set on the server side. So if trying to join other servers, you are unallowed, that is your reason.

Also, if that is not the 1st MRB pub server, and you are attempting to connect to another fairly recently loaded dedicated server, it would likely be that the server you're connecting to is the one not fully updated. When using HLDS to host a dedicated server from either unix or windows, The update has to be run fairly repeatedly until all updates have been obtained.

If you're certain both ends are pure to your knowledge... then it is very likely to be hardware related... hdd losing failing sectors, or even memory that is using sectors that aren't quite viable.

What THAT means is that basically every file that exists on your system when utilized loads into memory.. but that doesn't mean that the file is closed after loading... often when things are changed around or even just used, it is re-written back into the hdd and then closed. I don't know the source code for DOD:S so it would be difficult to be certain of this... but if your cmos doesn't recognize that your memory is failing and is using bad sectors, and when done with files, the memory is writing information, losing bits at a time back into storage, then it could cause a file mismatch that would be so far behind the scenes, it would cause these issues.

Considering the fact that all of the red texted files mentioned are graphical in nature, if you have a video card with it's own memory and GPU, the issue could be there as well... any overclocking you may have done might result in such a situation if the voltages aren't balanced out with the frequencies you clocked up to... or just in general if it's old enough, could be going bad.

That's about all the insight I can offer given my lack of knowledge regarding the history of your box. ^.^ But post up what you can on it, the more specific the knowledge the better we can all hone in on the exact issue =)

Hope it helps.

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Gardner,

I think we can safely say this is a software/Steam issue. Weidman has brought up a lot of valid fixes for you to try. I will also send a message to Bradley, he's one of our Steam techs to have a look into the problems you are having. On another note, Weidman, I think you would do very well as a software technician in the Medical Supply Office, I encourage you to put in an application if you enjoy helping people as you have here.

Edited by Candy 1st MRB
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