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Posted

I find the easiest way to describe E-3 is one word.

Lies

In the last several years all that I have seen announced is rehashed crap, often on the same engine as the last installment of the series, and all of the *new and amazing innovations* never come to be, the games all end up being overly focused on graphical appearance, and things like a properly functioning run mechanic is not implemented on launch. Until some actually new games come out I think I'm good with DoD:S and the other games produced about a decade ago. Games that focused on being finished as opposed to pretty, games that focused on having a moving and powerful story line, games that had characters that you actually cared about. The application of a patch system is steadily killing games IMHO.

Posted

I felt that the message I got from by brief glances at E3 were that games were going to become more user-friendly in that the player would have more control over the game and what they did in them. Or at least that is what I got from the games I paid attention to, which were The Witcher 3: Wild Hunt (which if they live up to what they're promising will steal the stage as one of the best single player RPG games of next year) and DA: Inquisition(though my apprehensions about EA and how it is slowly dragging Bioware into oblivion have me nervous).

Nintendo seemed to be one of the stronger parties this year, but then the new Brawl and Zelda teasers were going to get people excited regardless.

Posted

Nintendo honestly was the only company showcasing what should be showcased at E3. Not look how pretty this is, or look how we refined the same engine from last years show. Instead they showed us new mechanics, story development, characters that are designed well enough for 3 generations to care about now, and beautiful artwork that while not as finely rendered or crisp is more fluid and aesthetically pleasing than any of the other companies have shown this year.

Remember when they showed an E3 trailer, and at the end the year it said the game would come out was 2 or 3 down the line? Now they are like "look! we optimized our framerates, wrote a new script and made 6 levels! It's a "new sequel" to our "series" of "different" games. Pre-order it now and get this useless shit that makes you crazy op in multi-player, it'll be here in 2.5 months."

What happened to E3 being about Innovation?

I remember when Microsoft's little shindig was a 15 minute talk about what they were planning on for updates and then it went to developer's talking about the games that they are making and the ultimate bad asserey to come. Can I have that E3 back?

Posted

"It would double production time to have Female Character Model's"

That is all. Ubisoft needs to pull it's head out of it's ass. As an animator with a competent team it would probably take about 2 maybe 3 days to make the 8000 animations for a female character model. These animations would not even need to be built from the ground up. You make a Male and Female character skeleton, take the male walk animation, substitute the Female skeleton and adjust the hip and knee's path and you have a female walk model, so on and so forth. I cannot in good conscience continue to purchase Ubisoft titles untill this blatant display of chauvinism is stopped.

Posted

Considering how many people they have in their crews working on these games they're making you'd think that they would be pretty damn efficient at making such adjustments, and I think we can all agree that as gamers we can afford to wait if the game is good.

Posted

The more I look at big industry modern games the more I feel I was really lucky to live through the golden era of PC gaming, namely the late 90s to mid 2000s. There are exceptions.

Some people would rather wolf down a Macdonalds and listen to shitty chart music. Suit yourself, but don't tell me that opinion is entirely subjective. I think I am preaching to the converted when it comes to DOD:S players though.

End of somewhat incoherent rant.

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