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just wondering if the pub forces fixed rates, right now my numbers are interp 0.1 interp_ratio 0.1 cl_cmdrate 66 cl_updaterate 67 rate 25000

i usually idle with 10-15 choke, and when there are 5+ players on screen it goes up to around 50 choke, causing a lot of reg loss.

I've tried to change these values in spec but they always just get changed back to these, am I doing something wrong or is it the pub forcing these on all players?

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Here's our server min/max's:

sv_maxrate "25000" // Max bandwidth rate allowed on server, 0 = unlimited. Default: 0

sv_minrate "13000" // Min bandwidth rate allowed on server, 0 = unlimited. Default: 0

sv_maxupdaterate "67" // Maximum updates per second that the server will allow. Default: 60

sv_minupdaterate "33" // Minimum updates per second that the server will allow. Default: 10

sv_maxcmdrate "67" // Maximum updates per second that the server will allow. Default: 60

sv_mincmdrate "33" // Minimum updates per second that the server will allow. Default: 10

sv_client_cmdrate_difference "1"

sv_client_predict "1"

sv_client_interpolate "0.1"

sv_client_min_interp_ratio "0.05"

sv_client_max_interp_ratio "0.1"

Although, I don't think it should change whatever you have in your autoconfig...

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