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Resolved - Flashlight


Hamer 1st MRB

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So, in order to get my lerp down, I tried using a config from someone.  It worked, very well in fact.  Trouble is, I cannot see when my flash light is on/off.  Can prove rather embarassing sometimes! Do you know what the console command is for it?  Once I change it via console, how do I make it a permenant thing? Dont want to revert back to my default config, but it is tempting atm!  Thanks for your time

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Sorry for the delay. I've been trying to find a solution. I know I've dealt with this problem in the past, I just can't remember the solution, but will keep looking.

 

48 minutes ago, Hamer 1st MRB said:

If I go to default config how do I lower my lerp?

In the meantime you can use the following commands from the netcode section of the autoexec to manually lower your lerp, set your rate, and improve your connection:

rate "60000"
cl_cmdrate "101"
cl_updaterate "101"
cl_smooth "0"
cl_smoothtime "0"
cl_interp "0"
cl_interp_ratio "0"
cl_interp_all "0"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
cl_pred_optimize "2"

The specific commands that pertain to lerp are:

cl_interp "0"
cl_interp_ratio "0"
cl_interp_all "0"

Edit:

Also, I may have found a solution. Please edit your autoexec to the following and try your flashlight again:

Change :

r_shadows "0"

To:

r_shadows "1"

 

Edited by Rather 1st MRB
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Can you look through you autoexec (use ctrl + f) for this command and tell me if it is set to "0" or "1"?

mp_flashlight

If it is set to "0" try putting "1" in the place of the zero and let us know your results. This is the basic flashlight enabled/disabled command. If it is set to "1" already I will look into other possible settings that are making just the light not appear in your 1st person view. 

 

There is also this thread from a while ago that has a possible solution for the same problem: 

Try both out and let us know the results. 

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// ==============
//    Netcode
// ==============

rate "60000"
cl_cmdrate "101"
cl_updaterate "101"
cl_smooth "0"
cl_smoothtime "0"
cl_interp "0"
cl_interp_ratio "0"
cl_interp_all "0"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
cl_pred_optimize "2"


// ==============
//    Graphics
// ==============


cl_ejectbrass "0"
cl_forcepreload "1"
cl_muzzleflash_dlight_3rd "0"
cl_muzzleflash_dlight_1st "0"
cl_coldbreath_enable "0"
cl_phys_props_max "0"
cl_ragdoll_fade_time "0"
cl_show_splashes "0"
cl_deathicon_height "9"
cl_deathicon_width "25"
cl_enabledeatheffects 0
cl_enabledeathfilmgrain 0
cl_wpn_sway_scale "0"
func_break_max_pieces "0"
lod_transitiondist "0"
mat_antialias "0"
mat_disable_bloom "1"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_vsync "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_compressedtextures "1"
mat_clipz "0"
mat_envmapsize "512"
mat_envmaptgasize "128"
mat_fastspecular "1"
mat_forceaniso "0"
mat_filmgrain "0"
mat_monitorgamma "1.6"
mat_hdr_enabled "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_wateroverlaysize "8"
muzzleflash_light "1"
mp_decals "0"
mp_flashlight "1"
net_graph "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dsky "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "100000"
r_decals "0"
r_decalstaticprops "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dopixelvisibility "0"
r_dynamic "0"
r_eyeglintlodpixels "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_eyes "0"
r_forcewaterleaf "0"
r_lightaverage "0"
r_lod "0"
r_maxdlights "0"
r_maxmodeldecal "1"
r_occlusion "0"
r_PhysPropStaticLighting "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadows "0"
r_shadowrendertotexture "0"
r_teeth "0"
r_forcewaterleaf "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforcereflectentities "0"
r_worldlights "0.9"
rope_averagelight "0"
rope_smooth "0"
rope_subdiv "0"
rope_wind_dist "0"
violence_agibs "1"            
violence_hgibs "1"            
violence_hblood "1"            
violence_ablood "1"
texture_budget_background_alpha "999    
texture_budget_panel_height "0"        
texture_budget_panel_width "0"    
gl_clear "0"

// ==============
//    Dualcore
// ==============


mat_queue_mode "2"
cl_threaded_bone_setup "1"
cl_threaded_client_leaf_system "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_threaded_client_shadow_manager "1"
r_queued_decals "1"
r_queued_post_processing "1"
r_queued_ropes "1"

// ==============
//    Mouse
// ==============


sensitivity "1.4"
zoom_sensitivity_ratio "1"
m_customaccel "0"
m_customaccel_scale "0"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"

// ==============
//     Sound
// ==============


dod_playrivalrysounds "0"
dod_playachievementsound "0"
dod_playwinmusic "0"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
snd_mixahead "0.1"
snd_musicvolume "0"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_volume "2"
snd_pitchquality "1"
volume "1.0"
snd_surround_speakers "0"
suitvolume "0.25"

// ==============
//    Misc
// ==============


hud_classautokill "0"
hud_fastswitch "1"
cl_showhelp "0"
cl_autorezoom "0"
cl_autoreload "1"
jpeg_quality "100"
fps_max "101"
cl_dynamic_crosshair "0"
cl_crosshair_alpha "255"
cl_downloadfilter "none"
cl_allowdownload "1"
cl_allowupload "1"
bind "ALT" "+duck"
bind "c" "say_team !medic"
bind "SHIFT" "+speed"
bind "=" "voice_sniper"
bind "-" "voice_mg"
bind "p" "say *Salute*"
bind z "r_cleardecals"

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Okay, this still isnt sorted.  New config gets my lerp right down to 0.8 ms, but no flashlight! Default config got my lerp right up...as well as my FPS and ping. If I go to default config how do I lower my lerp? Alternatively, any updates on making this new config work with my flashlight??

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